The Xbox Adaptive Controller is a great piece of kit. Designed to make it possible for as many disabled people as possible to game, it’s got to have quite a generic design. This means in its standard formation it’s unlikely to be the perfect controller for anyone.
With enormous buttons on the front, these are designed more for people with limited motor control to be able to hit them – but they were a bit much for me. Luckily that isn’t the end of the controller at all in fact it’s only the beginning.
Running along the back of the controller is a series of audio jacks – into which almost any switch can be connected. This allows you to attach any switches you want to it. I used my Blue2 switch, which I could use as a ‘shift’ key, to make every other key serve a different function when pressed alongside the shift key.
I was able to create a foam pad with five different AT Light Touch switches, which were easy to depress, and to use that with my right hand. I can put the switch almost anywhere, and I use my left hand with a joystick with trigger switch. The joystick is very hard to push, but everything else is easy.
The adaptive controller is almost endlessly customisable – and if I can’t make it work alone I can always use what they call ‘co-pilot’ to have someone else using their controller alongside me, so we can share controls (though that has its own challenges).
What I love about it is the endless customisability – I can always make changes to figure out what works for me – and I’m still doing so. Meanwhile, I’m now gaming for the first time in my life.